
Social relationships not only influence engagement, but how we play. Join us to hear never-before-shared insights into gamers and their friendships, through the lens of Fortnite and Rocket League, as we break down why cross-play matters, what you need to build a cross-platform game, and how Epic Online Services can help studios usher in a cross-platform future.
Presented by Simon Allaeys, Senior Director of Epic Online Services; Josh Markiewicz, Lead Programmer—Epic Online Services SDK; Don Eubanks, Fortnite Social UI Lead
Unreal EngineEpic GamesUE4
0 Comments